![]() ![]() This came out, and I was still on shifts. The IFHE nerf / change knocked most of my interest in playing as I was doing shifts during the brief period where you could freely reset skills. Not forgetting to add the rubbishy HE mechanics getting more and more gimped too.Īnd the proliferation of radar on everything, and perma-DD spotting from the air, and, and, and. But it's a real shame to see how a game I loved has been driven hard into the ground. The CV deluge continues, submarines are coming, new lines of ships have nothing but gimmicks, I just can't be bothered. ![]() I'm pleased to see my fears have been borne out. Seeing all my investment in captains rendered pretty moot, and I just reached that "sod this" point. ![]() ![]() It was the last straw, the game had been unfun for a while thanks to CVs, constant power creep and obsession with gimmicks over solid gameplay. I reset every skill, but never had enough time to see what worked beyond a few matches. My long standing goal is to have each and every "Silver" ships for each and every line from Tier V to Tier X - my estimate is that I will be able to achieve that (Credits permitting - that is my biggest "problem") by Spring 2022. I January 2021 I had 108 commanders fully set. when I (as a veteran and "semi-whale" am still confused with "Commander Skill Rework" introduced 8 months ago) how can "ordinary John Doe" manage. I have 140 "Silver" ships in port and every ship has commander (higher than 6 points) assigned (I never use assigned commander for "Premium" / "Special" ship = 110 ships). I just realized that I have only 35 Commanders (Captains) with skills set. Tomorrow the WoWs v0.10.7 is coming and I wanted to take pictures of all my Commanders (Captain) setup on all my ships - this is what I always did before any mayor change regarding "Commander Skill Rework". How did the "Commander Skill Rework" in WoWs v0.10.0 in January 2021 affected your play (and with regards to tomorrow's WoWs v0.10.7 and another skill change)? ![]()
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